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Lone Wolf
Project type
Student Game
Date
June 2017
As the Toronto Film School's Capstone Project, I worked in a 10-person group of students calling ourselves "Tiny Pyre Studios" to create a small playable demo/prototype that we called Lone Wolf. For most of us, it was our first experience designing and producing something even close to a finished game product. I volunteered and was selected by my peers as the Game Director for the project. This means on top of my duties as an artist, I was responsible for directing and managing the entire project, taking place over about 6 months of pre-production and 3 solid months of production time!
Lone Wolf is a top-down action shooter set in an early-mid 19th-century silver mine, where the player controls Vincent Argo, a man who's recently contracted lycanthropy and has to escape the wrath of the local villagers who are out to get him!
Download our showcase build here!































